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Codename: Warsaw

Codename: Warsaw, an espionage micro RPG is out now on DriveThruRPG and itch.io! Please check it out at the links below. As always, your love and support matters!

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CODENAME: WARSAW is a solo science-fiction espionage micro-RPG about secrets, impossible discoveries, and the burden of being the only witness.

By day, you are an artist struggling through ordinary life. By night, you are WARSAW, the Directorate’s first successful astral operative. While your body remains secured in a hidden facility, your consciousness travels across Earth, deep space, forgotten dimensions, and places that may never have existed at all.

Each mission begins with a simple objective from your Overseer. Observe. Track. Infiltrate. Recover information. But what you discover is determined by a d100 table filled with conspiracies, alien civilizations, impossible machines, dead gods, living constellations, forgotten realities, and truths humanity was never meant to know.

The Directorate depends on your reports.

The problem is that nobody can verify what you have seen.

Will you tell the truth?

Will you hide it?

Will you lie?

After every mission, your Overseer decides whether to believe you, doubt you, or dismiss you entirely. A fabricated story may earn a medal. A truthful report may earn imprisonment.

Lightweight, surreal, and endlessly replayable, CODENAME: WARSAW blends cosmic horror, science fiction, espionage, and narrative journaling into a game where information is the most dangerous thing in the universe.

Because the greatest mystery is not what Warsaw discovers.

It is whether anyone will believe them.

Grim Harvest

Super stoked to present my next ttrpg set in the dark fantasy world of Kravan- Grim Harvest! Play the role of an ammo harvester solo or with friends, as you try to survive the horrors of the Grim! Check it out on DriveThruRPG or itch.io at the links below. As always, your love and support matters!

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How to Play?

Each round is simple and deadly: roll a Scene, resolve rival harvesters, roll an Encounter, then choose to Blood Harvest or Flee. Stay longer and you may return with enough ammunition to save your faction. Push too far and Grim may plant you, consume you, or tempt you with a Weapon of Mass Destruction powerful enough to change the war forever. A shared War Clock drives the game toward its end, forcing every player to decide how much they are willing to risk before Grim closes.

In solo play, Grim Harvest becomes a tense survival journal about one harvester trying to return with enough ammunition to matter. In multiplayer, it becomes a cruel contest of territory, greed, sudden death, and faction victory. Players may fight over the same scene, loot the fallen, flee too early, or stay too long. The winner may carry the war home, but the forest always grows.

Perfect for zines, one-shots, solo journaling, convention tables, dark fantasy war stories, and minimalist RPG collections, Grim Harvest delivers an entire battlefield ecology in a handful of rules.

The River Is A Knife

My grim dark next is out! The River Is A Knife invites you to play! Check it out on DriveThruRPG or itch.io at the links below. As always, your love and support matters!

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itch.io<= Click here

The Blackwake is a river that cuts across the land like a knife. It does not wander. It does not forgive. From the high ruins to the salt mouth of Blackmouth, it opens the kingdom of Orun in two and carries silt, corpses, secrets, and broken promises toward the sea. Those who live along its banks leave offerings in the reeds and never speak to the water after dark. The Blackwake listens. It remembers every crossing, every wound, every name thrown into it.

You have done something terrible. Behind you are hunters, witnesses, and the shape of your crime. Before you is a stolen boat and the long black current. To flee is to trust yourself to a river that thinks like a judge and hungers like a blade. It may hide you in mist. It may drag you into ruin. It may carry you beyond the edge of Orun. But once you push into the Blackwake, some part of you belongs to it.

The River Is A Knife is a brutal, ultra-minimal tabletop RPG about guilt, pursuit, and survival. With a single die, you drift between escape and doom, each roll pushing you closer to Blackmouth or deeper into the grip of your crime. The river is not just a path—it is a witness, an accomplice, and a final judge.