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The Patron

The Patron, my last journaling TTRPG for the holidays and this year is finally out! Check out the following links below to DriveThruRPG and itch.io! As always, your love and support matters! Happy holidays everyone! Cheers!

*warning* This game contains adult themes and sexual references. Play at your own risk!

DriveThruRPG<-click here

itch.io<-click here

*warning* This game contains adult themes and sexual references. Play at your own risk!

The Patron is a solo journaling RPG where you step into the alluring, dangerous role of a succubus navigating a world shaped by desire, power, ritual, and conflict. Through short, evocative scenes guided by dice prompts, you explore who your patron truly is — their nature, their hungers, their fears, and the shadows they command.

Every scene unfolds through a mix of agenda (Combat, Pleasure, Pain, Ritual, Sex, Explore) and atmospheric details such as weather, location, and the type of person encountered. Success, failure, and ambiguous outcomes shape a drifting narrative made of tension, intimacy, danger, and discovery.

There is no linear plot.
No fixed morality.
Only you, your journal, and the dark world you carve with every choice.

The Patron thrives on mood, implication, and emotional heat — letting players tell stories that lean sensual, haunting, mysterious, or brutal, depending on how the dice fall.

It is a game of self-revelation:
a mirror for your succubus, and sometimes a mirror for you.

Mossiah

Mossiah is now live! My first hex-crawl roleplaying game is ready to be played! Check it out and download at the links below. As always, your love and support matters! Cheers!

DriveThruRPG<-click here

itch.io<-click here

Solo-Friendly. Zero Prep. One Die.

Start playing in minutes. No GM, no setup, no bookkeeping — just your map, your die, and the dead world calling you home.

The world has long since ended — its gods buried, its machines silent, its cities reduced to rust and spores.

But something still stirs beneath the ash: you — a sentient moss that remembers what the world tried to forget.

You are the Mossiah, a wandering consciousness of green ruin traveling across the remains of creation toward MESSA, the god-core pulsing faintly at the planet’s heart. You are not human, nor spirit, nor machine — but a memory that refuses to die.

As you journey across the hex map — provided in both color and black-and-white editions for players who prefer luminous decay or stark ruin — you will roll a single d6 to determine your direction, your distance, and the places you uncover. Each turn reveals something strange and holy: the Bone Orchard, where skeletons grow like trees; the Rust Basilica, where rain prays in green; the Mirror Dunes, where your reflection moves before you do.

You act — to observe, explore, rest, interact, flee, or fight — and record what follows in your journal. Each entry is a verse in the world’s final psalm, a slow and meditative chronicle of survival through rot. Success brings revelation; failure brings change. Both shape your becoming.

MOSSIAH is a minimalist solo TTRPG about persistence, decay, and the afterlife of faith. It asks not how to save the world, but how to remember it — and what kind of god remains when everything else is gone.

When you reach the center hex, you will face the truth of MESSA —
and decide whether the memory of life is worth keeping.

The Ashen Songbird

The Ashen Songbird is here! A solo journaling RPG of apocalyptic melody! Find out more at DriveThruRPG or itch.io at the links below. As always, your love and support matters! Cheers!

DriveThruRPG<-Click here

itch.io<-Click here

When the gods grow tired of a world, they choose one mortal to end it. You are The Ashen Songbird — cursed to sing the world to ash, verse by verse. Your voice ignites flesh, stone, memory, sky, and silence itself. Each song brings beauty and ruin in equal measure, until the Final Chorus consumes all.

A one-player journaling RPG of tragic divinity, divine wrath, and choice in the face of inevitability. With a single d6, you decide what burns — and how long you can bear to keep singing before silence devours everything.

Write the world’s last melody. Burn beautifully.

Hit Die: Last Transmission

September ends and autumn is here; October and Halloween will soon be upon us! Get ready to write your epitaphs! Hit Die: Last Transmission, is your final signal to explore your dying moments…Check out this grim scifi journaling rpg at the links to DriveThruRPG and itch.io:

DriveThruRPG<- click here

itch.io<- click here

As always your love and support matters!

Cheers!

Dreamfire- A D&D (OGL) Journaling RPG

Super stoked to announce a new solo journaling RPG based on D&D- Dreamfire! And it’s pay-what-you-want for a limited time only!

Check out the links to DriveThruRPG and itch.io here:

Dreamfire(DTRPG)<- click here

Dreamfire(itch.io)<- click here

As always your support and love matters! Cheers!

Raise a mug in The Drowsy Mug… then watch it slip from your fingers as dreams turn to fire.

Dreamfire is a solo journaling RPG built on the familiar bones of Dungeons & Dragons 5e, reimagined for one-shot storytelling. Using streamlined D&D Beyond–style character creation and the classic d20 system, you’ll build a level 1 hero and step into a tavern where the night takes a strange turn.

When the lavender-scaled Dreamfire Wyrmling awakens, its breath is not flame but enchanted sleep. Can you resist its aura, rally the drowsy patrons, and strike before dreams consume the tavern? Or will you collapse into the wyrmling’s dreamscape, lost to visions forever?

Act I: Roll on a d20 encounter table to navigate tavern chaos — brawls, whispered prophecies, eerie dreams — each one pulling you closer to the wyrmling’s presence.
Act II: Battle the wyrmling’s dreamfire aura through saving throws, attack rolls, and skill checks — all powered by D&D 5e mechanics. Journal each decision, victory, and dream fragment.
Act III: Chronicle the aftermath. Did you save the tavern, flee its dream-stricken halls, or become part of the wyrmling’s eternal slumber?

  • 5e Familiarity: Uses saving throws, skill checks, HP, and AC you already know.
  • Journaling Depth: Every roll shapes your story, preserved in your own words.
  • Replayable Chaos: New encounters and outcomes every session.

For fans of D&D who crave a solo, narrative-driven experienceDreamfire offers a night of ale, mystery, and firelit dreams.

Will you survive the dreamfire — or surrender to it?

Genesix

Genesix is out now! Check out my latest Scifi RPG on DriveThruRPG at this link below:

GENESIX<- click here

Before stars, before memory, there was only dust. From that dust, one fragment stirred — you. Forces older than time will seize you, twist you, ignite you. You are not a hero or a god; you are the seed from which futures fracture.

Every roll of the die is a collision with the universe: gravity that crushes, signals that infect, nanites that rewrite, glitches that scatter you through time. With each encounter, you grow stranger, more dangerous, more sacred.

Will you become a world to harbor life, a relic of forgotten builders, or an anomaly that bends reality itself? Genesix is the story of how a grain becomes genesis.

Cult of Frenzy

Super stoked to announce my next solo ttrpg- Cult of Frenzy! Please support and for a limited time only, the ttrpg is FREE or pay-what-you-want! Check it out at the links to DriveThruRPG and itch.io below:

https://www.drivethrurpg.com/en/product/530536/cult-of-frenzy

https://elancharan.itch.io/cult-of-frenzy

You were one of them—flesh-carver, chant-leader, ash-sower. But something broke through the madness. You fled.

Now the cult hunts you across a rotting world of haunted orchards, breathing cabins, and moons that blink. Each day brings a new place, a new horror, and a choice: act, reflect, or descend.

Cult of Frenzy is a solo journaling TTRPG of memory, guilt, and escape. Play as a fallen cultist seeking redemption across 5 relentless days. Choose from six disturbing archetypes, each with a twisted past and a fragile hope for humanity.

Roll for surreal locations and encounters. Track your HP. Reflect or resist. If you survive, roll for redemption.
But beware—the Frenzy remembers you. And it wants you back.

The Empath

My next TTRPG- The Empath is now out on itch.io and DriveThruRPG and it’s pay-what-you-want (for a limited time only) or get it for a dollar if you would like to purchase it!

itch.io: https://elancharan.itch.io/the-empath

DriveThruRPG: The Empath

In a world haunted not by evil, but by feeling, you are The Empath — a rare soul who senses the deep emotional wounds that gave birth to monsters. You do not fight with blades or spells, but with vulnerability, intuition, and the terrifying power of understanding. From the sorrowful Weeper to the wrathful Thornsire, every beast carries a truth buried in pain. Your journey is one of connection — or collapse.

Will you heal what the world has buried, or be consumed by its grief?

The Empath is a solo or group micro TTRPG built around emotional storytelling, monster encounters, and d6 dice mechanics. Perfect for fans of introspective fantasy, poetic horror, and players who want to explore character through empathy rather than combat.

  • Minimal rules, maximum feeling
  • Create a unique Empath and uncover their emotional purpose
  • Face monsters born from sorrow, rage, regret, and hope
  • Uses only a single d6 and your imagination
  • Ideal for short, memorable one-shot sessions or campaign journaling

Healing is the adventure.

That 90’s Weirdo

Super excited to share my next journaling/ micro TTRPG- That 90’s Weirdo, is now available for download for FREE or pay-what-you-want for the next few days (while it lasts) from itch.io or DriveThruRPG at the links below.

That 90’s Weirdo- itch.io

That 90’s Weirdo- DriveThruRpg

You wake up in a smoking crater behind a strip mall, your clothes aren’t yours, and your memories hum with static. It’s the 1990s—but off. The air is thick with VHS haze. Tamagotchis blink warnings. Mixtapes mutter secrets. Everything familiar is distorted, and you… are someone else. Or were.

In That 90’s Weirdo, you play a warped relic of a bygone decade: a solo journaling RPG where you wander six surreal directions—Mall Ruins, Parking Spiral, Neon Woods, Forgotten Arcade, TV Sky, and the Crater’s Heart—each laced with uncanny nostalgia, psychic rot, and glitched identity.

Using only a d6, your weird self mutates through forgotten commercials, haunted mixtapes, and dream-cartoon logic. You’re not trying to remember who you were. You’re trying to survive what you’ve become.

—–

That 90’s Weirdo is a solo micro TTRPG where flannel meets fever dream. Build your character from psychic scars and retro detritus. Wander six corrupted zones of 90s Americana, each with prompts that blur reality, memory, and syndicated reruns.

Whether you’re a haunted zine anarchist or a Furby-warped mall goth, every roll is a chance to uncover (or erase) your name. Perfect for fans of liminal horror, VHS-core, and dreamlike solo journaling. Play it in 30 minutes or lose days in the static.